CRABISTAN
48 HOUR AIRSOFT IMMERSION EXPERIENCE
WHAT IS CRABISTAN?
Crabistan is a full immersion Airsoft experience hosted by Mudcrab Milsim at D-Day Adventure Park in Wyandotte, Oklahoma. A non-stop game, Crabistan blends mil-sim and live action emergent game-play into one unforgettable weekend long experience. At Crabistan, players get to choose their own adventures and their actions in game can influence the overall direction of the story.
Date: May 26-28, 2023
Address: D-Day Adventure Park, East 175 Road, Wyandotte, OK, USA
TIERS OF THE SUCK
Each faction at Crabistan provides a different experience with various levels of seriousness and comfort. For example, mil-sim enthusiasts can sign up for a military faction to experience military-style camping, challenging missions, and a chain of command. Players looking for something else can sign up for civilian factions, which offer a wide variety of experiences as well as a traditional camping experience. As a civilian, players are free to seek out their own action as mercenaries, traders, couriers, smugglers, bounty hunters and any other venture they can find or create themselves. Be sure to find the tier of suck that’s right for you.
SPIRIT OF CRABISTAN
We wanted Crabistan to be a social, accessible, and immersive Airsoft experience. Here, players create their own emergent adventures through the roles they choose to play. When you are in Crabistan you are in “character” for the experience and we encourage you to get creative and develop fun and unique personas as part of the game world. This is a long form game, so some downtime is to be expected in between the action. Take the opportunity to enjoy camping, explore the field, and meet other players!
UNIFORM REQUIREMENTS AND THEME
Headgear, tops, and bottoms must adhere to the guidelines for your faction defined below. Camouflage patterns from after 2001 are not allowed. (For headgear, tops, and bottoms)
Equipment Exception: Equipment such as chest rigs, slings, backpacks, and holsters may be in any color or camouflage pattern and your own risk of friendly fire.
Thematic Kits: Period accurate uniforms are not required, but players who make the effort to wear thematic impressions will be eligible for starting bonuses and a special raffle.
CRABISTANI CIVILIAN - faction
Crabistan wishes to assert its own power and disputes the sovereignty of Crabrak, a newly formed nation recently seceded from Crabistan that gets support from the Soviet military. Civilian players have to navigate this tense situation as they go about their lives, seek resources, and set out on their own endeavors.
Uniform: No camouflage patterns. This includes head-wear, tops, and bottoms. Equipment such as vests and slings may be any camouflage/color except for red and yellow. Players who make an effort to come with thematic kits will receive special in-game bonuses.
Camping: There are no restrictions on civilian camping. You may bring whatever tent you want, bring tables, stoves, and cookware. There are a limited number of fire rings available but rock fire rings can be used if cleared by the end of the event. Civilian players will have access to limited food items in the economic zone, but players need to come prepared with all of the food and drinks they will require for the weekend with you. This faction camps in Crabistan.
CRABISTANI NATIONAL ARMY - military faction
Crabistan wishes to assert its power and disputes the sovereignty of Crabrak, a newly formed nation recently seceded from Crabistan and supported by the Soviet military. A military faction, the Crabistani National Army was formed to protect the interests and borders of Crabistan and has a forward operating base in the region.
Uniform: Green based camouflage patterns from before 2001. This includes head-wear, tops, and bottoms. Equipment such as vests and slings may be any camouflage/color except for red and yellow. Players who make an effort to come with thematic kits will receive special in-game bonuses.
Camping: CNA troops will be working and camping out of a FOB all weekend. 1-2 man tents in military colors will be permitted, as well as half-shelters and bivy camping. CNA players have access to a supply of canned soup or chili, but should still come prepared with all of the food and drinks required for the weekend. This faction camps in Crabistan.
CRABRAKI CIVILIANS - faction
Crabrak seeks to solidify its sovereignty and strengthen its government and defenses. Following Crabrak's secession from Crabistan, the Soviet military has helped prop up the young nation in response to Crabistani territorial disputes. Civilian players have to navigate this tense situation as they go about their lives, seek resources, and set out on their own endeavors.
Uniform: No camouflage patterns. This includes head-wear, tops, and bottoms. Equipment such as vests and slings may be any camouflage/color except for red and yellow. Players who make an effort to come with thematic kits will receive special in-game bonuses.
Camping: There are no restrictions on civilian camping. You may bring whatever tent you want, bring tables, stoves, and cookware. There are a limited number of fire rings available but rock fire rings can be used if cleared by the end of the event. Civilian players will have access to limited food items in the economic zone, but players need to come prepared with all of the food and drinks they will require for the weekend with you. This faction camps in Crabrak.
SOVIET MILITARY ADVISORS - military faction
Soviet Military Advisors have been sent to support the young nation of Crabrak following its secession from Crabistan. This military faction helps defend Crabraki borders and has objectives to support Crabrak as it seeks to solidify its sovereignty and defenses. The Soviets conduct their missions from a forward operating base in the Crabraki region.
Uniform: The Soviet Military Advisors will be wearing tan, khaki, brown, or any pre-2001 Soviet camouflage pattern. This includes head-wear, tops, and bottoms. Equipment such as vests and slings may be any camouflage/color except for red and yellow. Red berets are not allowed, but blue berets and “Telnyashka” style striped undershirts are approved for wear.
Camping: Soviet Military Advisors will be working and camping out of a FOB all weekend. 1-2 man tents in military colors will be permitted, as well as half-shelters and bivouac camping. SMA players have access to a supply of canned soup or chili, but should still come prepared with all of the food and drinks required for the weekend. This faction camps in Crabrak.
TIMELINE and SETTING
Crabistan takes place in an alternate 1990s timeline where the Soviet Union didn’t collapse and the conflicts of the Cold War rage on. Following a series of national disasters, Crabistan suffered greatly. The nearby Soviet Union sent in troops to assist the country and to assert its influence over the nation’s valuable resource - Crabtonium.
YEAR ONE:
The Soviet occupation forces were thwarted in most of their attempts to establish their influence across the region by US Green Berets sent secretly into the country. Increased tension caused by this conflict sparked internal rivalries and brought the Crabistan to the brink of a civil war. Due to a timely intervention by the United Nations, a peaceful path forward was found through a secession vote and thus the new country of Crabrak was born. US intervention was also revealed due to the US Green Berets frequent exposure and flaunting of international laws. All of these events were player driven.
YEAR TWO:
Following the player-driven secession crisis, the new state of Crabrak and its neighbor Crabistan have been locked in a bitter territorial dispute. Having most of the land and resources, Crabistan redeveloped into a thriving economy. One thing that has boosted this development is that Crabistan is a known growzone for the illicit drug known as “muck beans”. Crabrak on the other hand, though small, contains the region's largest airport along with most of its Crabtonium reserves. Knowing this, the Soviet Union made a deal with Crabrak to help protect and develop the nation in exchange for that Crabtonium. With US Forces politically unable to send any form of troops into the region again, and with the Soviets backing the Crabrak government, Crabistan now relies on the newly formed Crabistani National Army to defend itself and dispute Crabraki borders.
REQUIRED PACKING AND EQUIPMENT
To ensure the safety of our participants, players will be subject to a gear inspection Friday night before going on field.
REQUIRED CAMPING GEAR
Tent/Shelter (Check your faction Camping Info for your guidelines)
Sleeping bag (Appropriate for the weather)
2 days worth of food
Drinking water supply
Local water is potable and available but has a strong smell/taste
Bottled drinking water is recommended - one case per person
REQUIRED PERSONAL EQUIPMENT
ANSI Z87.1 rated eye protection (No mesh allowed)
Canteen, water bottle, or other hydration source must be carried at all times (Minimum 1 quart capacity)
Uniform (Check your faction Uniform Requirements for your guidelines)
Socks and extra socks (keep them dry!)
Flashlight
Red dead rag and red dead light (for night play)
Rucksack (Required only for Special Forces)
Complete dry set of civilian clothing (can be left in car)
Cold and wet weather clothing
Trash bags (minimum 2 per person)
Vehicles
Personal Vehicles - Players will have the opportunity to take their vehicles on the field Friday evening in order to deposit supplies, but must have them off the field before gameplay begins unless they have been approved for game use. They will be allowed back on field Sunday after game play ends for clean-up.
Gameplay Vehicles - Limited gameplay vehicles are allowed for this event. All player-operated game vehicles must be model year 2001 or prior in order to be on the field during gameplay, and must be approved by staff at least a week before game. You must provide your own liability or utility vehicle insurance to participate.
ALL VEHICLES MUST FILL OUT THIS APPLICATION TO BE APPROVED (CLICK ME)